09, March, 2010
8 bit map of NYC. Awesome.
04, March, 2010
» iheartmyart ♥: Are you going to any of fairs during Armory Arts Week in New York City?
If so, which ones? What are your thoughts on them? Any favorites fair(s)? Artist(s)? Artwork(s)?
- The Armory Show, Piers 92 & 94, 12th Avenue at 55th Street, $30
- The Art Show, Park Avenue at 67th Street, $20
- Pulse New York, 330 West Street (corner of West Side Highway and West…
03, March, 2010
Arguably one of the most hilariously stupid sites on the interwebs.
19, February, 2010
Been following Blaise Agüera y Arcas since 2006 when Microsoft’s acquired Seadragon. Talk about M&A to acquire talent - it’s amazing to see where he has taken Microsoft’s new AR mapping tool. Very very cool stuff and huge implications for the education/research market.
18, February, 2010
Ben painting the new AOL mural - a pretty fun day in the office today
16, February, 2010
» Are you building for Google or Facebook?
msg:
If you’re building your product for Google:
- Customer Acquisition - Google adwords, a highly competitive market largely saturated
- Activation (getting a unique user) - Google accounts or opensocial, both of which have done relatively poorly in our tests.
- Viral/Organic - Search engine optimization, an opaque and constantly changing “primary” channel for potential organic customer growth. Difficult but possible.
- Retention - Nothing particular to Google. Search engine optimization?
- Revenue - Optionally opt for Google checkout, which has been a mediocre product so far.
If you’re building your product for Facebook:
Read Nabeel’s entire post
- Acquisition - Facebook ads, a less expensive, less competitive market with better targeting by demographics. Although for strict “intent” like ecommerce purchasing it can underperform. For games like ours it’s a no brainer.
- Activation - Facebook connect or authorization flow of fb apps. We saw activation jump by 4x via typical email/password.
- Viral/Organic - Feed & invite optimization (viral, viral, viral!), an opaque and constantly changing “primary” channel for acquisition. Very much analogous to SEO, but with more control in the hands of product builders. Although more difficult than two years ago, a much better market to be in than SEO.
- Retention - Internal bookmarking, games/app dashboard. Thin but they’ve got something.
- Revenue - Optionally opt for Facebook payments. Early, but we’ve seen good results in their alpha and their team has been very responsive.
13, February, 2010
WTR - Kickin Ass.
12, February, 2010
Nothing Steve Jobs ever creates could fully replace you in my life
if i was dating someone, he would get this… :)